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Solve a murder mystery by flying people around on your giant crane in the Disco Elysium and Chinese folktale inspired The Crane Rider's Tale
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Solve a murder mystery by flying people around on your giant crane in the Disco Elysium and Chinese folktale inspired The Crane Rider's Tale

Rock Paper Shotgun·Oisin Kuhnke·about 1 month ago
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Image credit: Brianna Lei Nothing will put me on to a game quicker than having a concept so laser-focused on the thing it's trying to do, and, seemingly, doing it well. This is the case for The Crane Rider's Tale, the next game from the developer of Butterfly Soup , a visual novel /adventure game hybrid that takes cues from Disco Elysium and Zero Escape where a serial killer is on the loose who has killed your friend, so you ferry around your local townsfolk around on your giant crane to figure out who did it, all wrapped up in a medieval Chinese painting and woodblock print aesthetic. It is so much, and so much my exact vibe. In The Crane Rider's Tale, you play a character called Mourn-No-More, a "kind but sickly man whose giant pet crane Snowfall is the fastest form of transportation around." Following the death of his friend Peach Blossom, as part of his old timey taxi service job, he has to choose which passengers he wants to take in order to figure out who's doing all this murdering.…

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