I’ve written quite a bit about the Stop Killing Games movement, in no small part because I think it’s way more important than most people think. Preserving cultural output is both important and, frankly, a key part of the bargain that is supposed to be copyright law. The fact that we offer video game publishers copyright protections, which are supposed to come with an eventual appearance in the public domain, only to watch as game servers are shut down and gaming source codes are not preserved such that it all just goes away breaks that bargain completely. The Stop Killing Games movement is designed to get government to enforce that bargain with some basic rules around what publishers can and can’t do, and primarily to eliminate this disappearance of culture. But it’s largely been a European effort thus far. That’s why I think it’s worth noting that the movement is now starting to gain traction in America as well.…