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Far Cry 2 and Assassin's Creed Hexe creative director launches a new studio, a few months after surprise exit from…

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(Image credit: ROBYN BECK/AFP via Getty Images) Just a few months after his surprise departure from Ubisoft , where he'd been serving as the creative director on the mysterious Assassin's Creed Hexe, veteran developer Clint Hocking has founded a game studio called Build Machine Games. Hocking's new outfit is "lean and fast," he wrote on LinkedIn , but also "bold and ambitious." Article continues below Okay, look: That's all very fluffy and corporate, and thus easy to poke fun at, but Hocking comes to the table with an impressive CV : He was a level designer and scriptwriter on the original Splinter Cell, after which he served as creative director on Splinter Cell: Chaos Theory, Far Cry 2, Crucible (for Amazon), and Watch Dogs: Legion. He also spent some time at Valve , possibly working on the still-waiting-for-it Left 4 Dead 3 , and you don't get a gig at Valve unless you're really pretty good at your job. That's also what makes Hocking's most recent split from Ubisoft seem cloudy.…

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