Menu

Post image 1
Post image 2
Post image 3
Post image 4
1 / 4
0

Pearl Abyss marketing director says Crimson Desert's rapid 'live service' patch cadence is business as usual for an MMO studio: 'That is not normal in the industry. That is normal here'

Reading 0:00
15s threshold

(Image credit: Pearl Abyss) Crimson Desert is a solo RPG, but you'd be forgiven if you mistook it for a live service MMO just based on the headlines it generates. It's morphed and added features rapidly in response to player feedback—as PC Gamer features producer Mollie Taylor put it , "the playerbase says jump, and Pearl Abyss says how high." While developer Pearl Abyss has received kudos for cleverly nailing the "singleplayer MMO," the studio's director of marketing and public relations, Will Powers, told The Washington Post this approach is the team's norm. “There was no official communicated roadmap with set-in-stone dates,” he told the Post. "Everything, patch-wise, content-wise, has been iterated in real time based on feedback, based on response … If you bake in a roadmap, you’re presuming. We are not baking in presumptions around what the players want." Powers drove home that the studio's work on Black Desert prepared it for the rapid, feedback-driven support it now gives Crimson Desert.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.

Read More