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Why Game Companies Are Adopting Distributed Cloud Computing

Akamai·Cheng Xi·about 1 month ago
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Blog Cloud Why Game Companies Are Adopting Distributed Cloud Computing Cheng Xi is a senior solutions engineer at Akamai, focusing on the performance and security of the media and gaming industries. When he is not working, you will find him exploring the world of virtual reality. By taking a distributed approach to cloud computing, game companies can provide their gamers with better in-game experiences. Game companies need a cloud infrastructure that will help them build, secure, deploy, and scale workloads closer to their players around the world to minimize lag or latency in online and multiplayer games. For a growing number of game providers, distributed cloud computing is an approach that meets those needs. \r\n According to a recent study , 52% of gaming developers saw high reliability and uptime as the number one feature and attribute they expect from a distributed cloud solution.…

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