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Steam Controller developer interview — Valve talks design, the learning curve, and the lack of kernel drivers

Latest from Tom's Hardware ·Andrew E. Freedman·about 1 month ago
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(Image credit: Tom's Hardware) After months of waiting, Valve has released its first piece of hardware since the Steam Deck OLED: the Steam Controller , a gamepad that takes the versatile mix of inputs from the best handheld gaming PC and lets you play games on your TV using any device that runs Steam.That includes gaming PCs, Macs, Steam Decks, and, one day, the Steam Machine and Steam Frame . But the Steam Controller is releasing ahead of the latter two devices, and into a market where Xbox controllers dominate gaming on the couch. Even Sony 's DualSense controllers have great support on a PC. But, according to Valve, they don't match what you can do on the Steam Deck, and they say people want that. Article continues below Building the Controller "We got some feedback that while they really appreciated having the same exact experience with respect to the UI and being able to get in and out of their games quickly and all, that docking a Deck meant missing some of the inputs, right?" said Griffais.…

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