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Snowboard Kids 2 is 100% Decompiled

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I’m very pleased to announce that Snowboard Kids 2 is 100% decompiled! All of the game’s functions have now been implemented in C and compile to assembly that matches the original game. There’s still some occasional __asm__ hackery, 1 and plenty of code needs better names and documentation, but every function now has a matching C implementation. That matters because a matching decompilation turns the game from a pile of MIPS assembly into a codebase we can read, build, study, and modify. It should help with recompilation, asset extraction, modding, and generally understanding the mechanics of the N64’s greatest game. Snowboard Kids 2 decompilation report from decomp.dev. Boxes represent different files. The journey This project has been a little under two years in the making, with the first commit landing in September 2024. The circumstances surrounding the final matches were not quite what I expected when I started. I’m currently sitting in hospital with my newborn daughter.…

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