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Everyone’s a loser in Strait of Hormuz game that simulates global crisis

Ars Technica·Jeremy Hsu·25 days ago
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Playing a bad hand well That may sound like a lot to wrap your head around for a game that is playable in 15 to 20 minutes, but it’s a surprisingly accessible experience for the most part. The game serves up plenty of explanations and news articles that you can click on to better understand the real-world context and in-game consequences. However, each ship approved for transit tends to carry a greater cost or trade-off as the game progresses over 10 playable days between March 3 and April 13, 2026. You have the choice of not sending any ships through the strait on any given day, but that can quickly lead to dismal endgame results such as “empty shelves” and “desalination collapse” for Gulf States facing food insecurity and a lack of fresh water from energy-starved desalination plants. A screenshot of the browser-based game Bottleneck based on the real Strait of Hormuz crisis. A screenshot of the browser-based game Bottleneck based on the real Strait of Hormuz crisis.…

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