I recently shipped the beta version of Allied Frontline Defense, a WWII-inspired tower defense game built for the browser. You can play it here: 👉 Play the beta: https://instantgames.top/games/allied-frontline-defense/ And I wrote a full dev-log series here: 👉 Read the full development story: https://instantgames.top/blog/posts/building-allied-frontline-defense-wwii-tower-defense-html5.html This post is the short version: what looked like a simple tower defense project turned into a surprisingly useful lesson in game readability, map truth, AI-assisted art, and browser-game polish. Allied Frontline Defense beta gameplay The pitch was simple The original idea was direct: build a WWII-style tower defense game and add it to the site. The first version had the expected pieces: a battlefield map dirt roads infantry, trucks, tanks, and aircraft machine gun nests anti-tank guns artillery anti-air defenses waves, upgrades, selling, and victory/loss states On paper, that sounds like the game.…