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Inefficient And Laborious – The Ongoing Path To Making Deltarune

Game Informer·Ana Diaz·3 days ago
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This feature originally appeared in issue 372 (The Outer Worlds 2) of Game Informer magazine. Special thanks to Deltarune’s enthusiastic and creative community for allowing us to highlight a small sampling of their impressive fan art! When I asked Toby Fox, the developer behind the viral hit, Undertale (and now its spin-off Deltarune), if I could interview him, the somewhat reclusive creator questioned if talking to him would be of interest to readers. He told me the way he makes games is pretty “stupid,” so it might not be worthwhile to have a conversation.  I found his apprehension surprising, because on the surface, Fox is clearly interview-worthy. He is the creator of Undertale, a commercially successful game that sold millions of copies and inspired a dedicated fandom consisting of meme-lovers and the internet-obsessed. Still, the value of his work reaches far beyond any numerical or monetary accolade.…

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