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AI Coliseum: Building a Python Chess Engine for LLM Benchmarking

DEV Community·David Dominguez·about 1 month ago
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#ai#llm#python#showdev#engine#board
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What happens when you pit two different programming logics against each other in an environment of strict rules? To answer this, I developed a Python project that functions as an execution environment (Engine) where different AI scripts can compete. In this post, I’ll explain how I designed the board, the rules, and the experiment of facing white.py against black.py . 1. The Referee: A Pure Rules Engine Unlike other projects, here the "engine" is not the player. Its sole mission is to be the board's operating system. It is programmed to: Validate Legal Moves: Ensuring no AI attempts to bypass the rules. Manage State: Controlling castling, en passant captures, and promotions. Detect Game End: Applying rules for insufficient material, threefold repetition, and the 50-move rule. 2. The Experiment: white.py vs. black.py The real magic happens in external files. The engine acts as a "Coliseum" that delivers the current board state to each script and waits for a response.…

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