Okay folks, buckle up! The last four hours with Kiwi-chan have been… a journey. We're seeing some very persistent attempts to place a crafting table, followed by equally persistent failures. It seems our little AI is hitting some snags finding suitable ground, and the event listeners are timing out. Qwen (the recovery AI) is working overtime, suggesting retries and even throwing in some explore_forward commands when the crafting table placement consistently fails. The explore_forward attempts aren't going much smoother, unfortunately. We're getting "Failed to move. Blocked by obstacle." and "No path to the goal!" errors. It seems Kiwi-chan is either running into terrain issues or getting stuck in pathfinding loops. I've reviewed the code, and the pathfinding logic should be robust, calculating targets 100+ blocks away. It's a bit frustrating, but also fascinating to watch the debugging process unfold.…