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Hallow Blade is like a first-person Greatest Hits of From Software, offering a sunken interconnected kingdom of forests, crypts and castles

Rock Paper Shotgun·Edwin Evans-Thirlwell·about 1 month ago
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Feed your sword souls to lift the curse Image credit: Top Hat The very best game about being thrall to some uppity claymore is surely Nix Umbra , but Hallow Blade has plenty of promise. In this first-person "dark fantasy action adventure", you are a woebegone knight who has ventured into a lost kingdom of luminous fountains and sun-spoked forests. You somehow manage to team up with the titular Hallow Blade, a magical sword that eats souls. Feed it enough of them, and it'll lift the kingdom's curse. Or at least, that's the claim. Something tells me the Hallow Blade might prove the greater of two evils. You also get a crossbow, which doesn't appear to have any sorcerous properties or ectoplasmic hunger. It just kills things from further away. Consider me Team Crossbow, for the moment. Watch on YouTube Servitude to ravenous knives aside, Hallow Blade's greatest strength is surely its huge, "interconnected" world, which does admittedly look like a collage of From Software environments.…

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