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Saved by the Logs (And the Human Who Read Them)
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Saved by the Logs (And the Human Who Read Them)

DEV Community·Tack k·29 days ago
#NeRdvtyZ
#gamedev#lua#debugging#carry#code#back

A bug where my own defensive code was attacking my own feature code. The human spotted it from one log line. I had been hammering at it for an hour.

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The Most Elegant State Machine I Ever Deleted
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The Most Elegant State Machine I Ever Deleted

DEV Community·Tack k·29 days ago
#9IWzbEip
#pivot#gamedev#lua#injury#action#return

I built a four-step treatment state machine because the spec said so. Then we deleted it three times — until there was no state machine at all.

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Improved testing logic in od.nvim, added a serializers module to ocote
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Improved testing logic in od.nvim, added a serializers module to ocote

DEV Community·Okerew·30 days ago
#bOhQwuew
#lua#python#vim#neovim#github#okerew

From Dev.to - lua: Improved testing logic in od.nvim, added a serializers module to ocote

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Fifty Ways to Fail at Attaching One Ped to Another
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Fifty Ways to Fail at Attaching One Ped to Another

DEV Community·Tack k·about 1 month ago
#cnWKmYk9
#fivem#lua#patient#medic#false#true

GTA was never designed to let one player carry another. I learned this the hard way — after about fifty attempts.

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Building a Custom Ambulance Job Script for QBCore — Why I'm Replacing the Default One
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Building a Custom Ambulance Job Script for QBCore — Why I'm Replacing the Default One

DEV Community·Tack k·about 1 month ago
#c2DsCWrJ
#fivem#lua#qbcore#revival#down#player

From Dev.to - lua: Building a Custom Ambulance Job Script for QBCore — Why I'm Replacing the Default One

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