Go channels are synchronization primitives, not queues. They deliver backpressure only when the producer is bounded — and that's where the real OOM hides.
I’ve been writing Go for over 8 years now, and like many developers, I started with high hopes, clean code, and a naive understanding of what it takes to build scalable, maintainable systems.…
When Go’s scheduler becomes the bottleneck — detecting and fixing the hidden costs of M:N threading When Go’s scheduler becomes the bottleneck — detecting and fixing the hidden costs of M:N threading Promoting critical work to dedicated OS threads…